Collection of GameDev resources
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A list of useful external GameDev resources, including Unreal Engine, Godot and Networking.
Unreal Engine
Gameplay Ability System
- tranek/GASDocumentation GitHub Repository
Huge Gameplay Ability System documentation repository with an example shooter project. - A Gameplay Framework with GAS based on Risk of Rain 2
Guide with examples of custom GameplayAbility and dynamic damage pipeline. Contains some examples of abilities of Risk of Rain 2. - The Bug Squad: Gameplay Ability System Setup
Godot
- Network synchronizer
Godot 3.x and 4.0 module to create realtime multiplayer games. It uses Prediction & Rewinding networking model. There is extra info in this GitHub PR.